﻿
/***********************************************
* Universal Countdown script- © Dynamic Drive (http://www.dynamicdrive.com)
* This notice MUST stay intact for legal use
* Visit http://www.dynamicdrive.com/ for this script and 100s more.
***********************************************/

function cdLocalTime(container, offsetMinutes, targetdate,currDate) {
    if (!document.getElementById || !document.getElementById(container)) return    
    this.container = document.getElementById(container)
    this.localtime = this.serverdate = new Date(currDate)
    this.targetdate = new Date(targetdate)
    this.debugmode = (typeof debugmode != "undefined") ? 1 : 0
    this.timesup = false
    this.localtime.setTime(this.serverdate.getTime() + offsetMinutes * 60 * 1000) //add user offset to server time
    this.updateTime()
}

cdLocalTime.prototype.updateTime = function() {
    var thisobj = this
    this.localtime.setSeconds(this.localtime.getSeconds() + 1)
    setTimeout(function() { thisobj.updateTime() }, 1000) //update time every second
}

cdLocalTime.prototype.displaycountdown = function(baseunit, functionref) {
    this.baseunit = baseunit
    this.formatresults = functionref
    this.showresults()
}

cdLocalTime.prototype.showresults = function() {
    var thisobj = this
    var debugstring = ""

    var timediff = (this.targetdate - this.localtime) / 1000 //difference btw target date and current date, in seconds
    if (timediff < 0) { //if time is up
        this.timesup = true
        this.container.innerHTML = debugstring + this.formatresults()
        return
    }
    var oneMinute = 60 //minute unit in seconds
    var oneHour = 60 * 60 //hour unit in seconds
    var oneDay = 60 * 60 * 24 //day unit in seconds
    var dayfield = Math.floor(timediff / oneDay)
    var hourfield = Math.floor((timediff - dayfield * oneDay) / oneHour)
    var minutefield = Math.floor((timediff - dayfield * oneDay - hourfield * oneHour) / oneMinute)
    var secondfield = Math.floor((timediff - dayfield * oneDay - hourfield * oneHour - minutefield * oneMinute))
    if (this.baseunit == "hours") { //if base unit is hours, set "hourfield" to be topmost level
        hourfield = dayfield * 24 + hourfield
        dayfield = "n/a"
    }
    else if (this.baseunit == "minutes") { //if base unit is minutes, set "minutefield" to be topmost level
        minutefield = dayfield * 24 * 60 + hourfield * 60 + minutefield
        dayfield = hourfield = "n/a"
    }
    else if (this.baseunit == "seconds") { //if base unit is seconds, set "secondfield" to be topmost level
        var secondfield = timediff
        dayfield = hourfield = minutefield = "n/a"
    }
    this.container.innerHTML = debugstring + this.formatresults(dayfield, hourfield, minutefield, secondfield)
    setTimeout(function() { thisobj.showresults() }, 1000) //update results every second
}


// Display countdown
function formatresults() {
    if (this.timesup == false) { //if target date/time not yet met
        var displaystring = "<div class='lcdstyle'><span>" + arguments[0] + "</span><span>" + arguments[1] + "</span><span>" + arguments[2] + "</span><span>" + arguments[3] + "</span></div>"
    }
    else { //else if target date/time met
        var displaystring = "<div class='lcdstyle'><p class='span2'>The championship has started!!</p></div>"
    }
    return displaystring
}
